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Civilization IV: Beyond the Sword

PC

88% Game Ratio (GR%)
Based on 5 Reviews From Trusted Sites/Magazines
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Civilization IV: Beyond the Sword - PC
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Game Rank
How Does This Game Stack Up to the Rest
All Games:Rank: 366
PC Games:Rank: 81
2007 Games:Rank: 36
2007 PC Games:Rank: 11
Take2 Interactive:Rank: 1
Civilization IV: Beyond the Sword

Publisher:
Take2 Interactive

Release Date:
07-23-2007

Genre:
Strategy / Real Time Strategy

ESRB Rating:
Everyone

Description:
Sid Meier's Civilization IV: Beyond the Sword is the second expansion pack for Civilization IV - the 2005 PC Game of the Year and major commercial success. The expansion will focus on the late-game time periods after the invention of gunpowder and will deliver 12 challenging and decidedly different scenarios created by the development team at Firaxis Games, as well as some esteemed members of the Civilization Fan Community. Sid Meier's Civilization IV: Beyond the Sword will also include 10 new civilizations, 16 new leaders, 5 new wonders, and a variety of new units that will offer even more fun and exciting ways for players to expand their civilization’s power as they strive for world domination.

* Expanded Epic Game: Firaxis Games has delivered a massive increase in new units, buildings, and technologies to the epic game with a tremendous amount of effort focused on the late game.

* New Game Scenarios: The expansion will deliver 11 new scenarios, many containing themes never seen in Civilization, custom designed by the team at Firaxis and some members of the Civ Fan Community.

* New Civilizations: The pack will provide 10 new civilizations, such as Portugal, Babylonians and Netherlands and their associated unique units and buildings.

* More Civilization Leaders: Sixteen new leaders will be provided. The list will include leaders for the new civilizations, as well as additional leaders for existing civilizations.

* Corporations: A new gameplay feature similar to religion that allows players to found companies and spread them throughout the world. Each corporation provides benefits in exchange for certain resources.

* Espionage: Now available much earlier in the game, this expanded feature offers players many new ways to spy on opponents, stir citizen unrest and defend your own government's secrets.

* Events: New random events - such as natural disasters, pleas for help, or demands from their citizens - challenge players with obstacles that must be overcome for their civilizations to prosper.

* New Wonders: Five new wonders await discovery including the Statue of Zeus, Cristo Redentor, Shwedagon Paya, the Mausoleum of Maussollos, and the Moai Statues.

* Expanded Space Victory: Winning the race to Alpha Centauri will now require more strategic planning and tactical decision making.

* Apostolic Palace: The United Nations will become available earlier in the game providing a way for players to win a diplomatic victory earlier. New resolutions will also be added which will expand the available diplomatic options.

* Advanced Starts: A major fan request, this new feature will enable players to "buy" components of a custom-tailored empire and begin play in the later part of the game, allowing them to experience many of the new features of the expansion in a shorter amount of time.

* Enhanced AI: The AI has received many enhancements making it tougher to beat on the higher difficulty levels. The ways in which the AI will attempt to achieve victory have also been expanded.

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