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Perfect Dark |
Nintendo 64 Cheat Codes |
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| Cheat Codes & Hints |
DK Mode:
Successfully complete the Chicago: Stealth level under the Agent, Special
Agent, or Perfect Agent difficulty settings.
Small Jo:
Successfully complete the G5 Building: Reconnaissance level under the Agent,
Special Agent, and Perfect Agent difficulty settings.
Small characters:
Successfully complete the Area 51: Infiltration level under the Agent,
Special Agent, and Perfect Agent difficulty settings.
Team heads only:
Successfully complete the Air Base: Espionage level under the Agent, Special
Agent, and Perfect Agent difficulty settings.
Big head mode:
Successfully complete the Chicago Stealth level under the Agent difficulty
setting.
Play as Elvis:
Successfully complete the Area 51: Rescue level with a time less than 7:59
under the Perfect Agent difficulty setting.
Slow motion single player:
Successfully complete the Datadyne Research: Investigation level under the
Agent, Special Agent, and Perfect Agent difficulty settings.
Invincibility:
Successfully complete the Area 51; Escape level with a time less than 3:50
under the Agent difficulty setting.
Cloaking/Invisibility:
Successfully complete the G5 Building: Reconnaissance level with a time
less than 1:30 under the Agent difficulty setting or load a Perfect Dark
Game Boy Color version file. Enable the "Unlimited ammunition" code as
well to have the cloak last indefinitely.
Deploy the camspy just outside where it has to go, but leave it there.
Place the door decoder where it goes, then immediately switch to the
camspy and fly it in the room. Watch the entire cinema. By the time it is
done, the safe door will be completely open, and the wait time will not
be added to your mission time.
Marquis of Queensbury rules:
Successfully complete the Datadyne Central: Defection level with a time
less than 1:30 under the Special Agent difficulty setting.
Jo shield:
Successfully complete the Deep Sea: Nullify Threat level under the Agent,
Special Agent, and Perfect Agent difficulty settings.
Super shield:
Successfully complete the Carrington Institute: Defense level with a
time less than 1:45 under the Agent, Special Agent, and Perfect Agent
difficulty settings.
Enemy shields:
Successfully complete the Carrington Institute: Defense level under the
Agent, Special Agent, and Perfect Agent difficulty settings.
Enemy rockets:
Successfully complete the Pelagic LL: Exploration level under the Agent,
Special Agent, and Perfect Agent difficulty settings.
Perfect Darkness difficulty setting:
Successfully complete the Crash Site: Confrontation level under the
Agent, Special Agent, and Perfect Agent difficulty settings. Alternately,
successfully complete all solo missions in under the Perfect Agent
difficult setting.
Rocket launcher (Jo in solo mode):
Successfully complete the Datadyne Central: Extraction level under the
Agent, Special Agent, and Perfect Agent difficulty settings.
Sniper rifle (Jo in solo mode):
Successfully complete the Carrington Villa: Hostage One level under the
Agent, Special Agent, and Perfect Agent difficulty settings.
Superdragon (Jo in solo mode):
Successfully complete the Area 51: Escape level under the Agent, Special
Agent, and Perfect Agent difficulty settings.
Laptop gun (Jo in solo mode):
Successfully complete the Air Force One: Anti-Terrorism level under the
Agent, Special Agent, and Perfect Agent difficulty settings.
Phoenix (Jo in solo mode):
Successfully complete the Attack Ship: Covert Assault level under the
Agent, Special Agent, and Perfect Agent difficulty settings.
Psychosis gun (Jo in solo mode):
Successfully complete the Chicago: Stealth level with a time less than
2:00 under the Perfect Agent difficulty setting.
As soon as you start, punch out the guard and the CIA agent. Run
through the door to the FBI agent and punch him out. Run to the
alleyway on the right. Punch out the guard and the two CIA agents.
Pause game play and take out your gun. Kill the FBI agent through the
door. Push the dumpster on the wall to reveal the explosive canisters.
Shoot the canisters and blow them up. When the dumpster is blown up,
take the white briefcase. Shoot the guards. Run through the door. Run
through the door on your immediate left. Throw a Tracer Bug on the
Limo. Go to the storm drain. Get the remote mine. Run back to the room
with the fire escape. Go to the fire escape and kill the two guards.
Throw a Remote Mine on the door. Run to the bottom of the fire escape.
Make sure there are no guards nearby, then take out your Bomb Spy. Move
your Bomb Spy to the car port. Blow up the guards with the Bomb Spy.
Run to the carport to complete the mission.
Trent's Magnum (Jo in solo mode):
Successfully complete the Crash Site: Confrontation level with a time
less than 2:50 under the Agent difficulty setting.
Farsight (Jo in solo mode):
Successfully complete the Deep Sea: Nullify Threat with a time less
than 7:27 under the Perfect Agent difficulty setting.
Classic weapons (Jo in solo mode):
Win all golds on the firing range to unlock the PP9I, CC13, KLO1313,
KF7 Special, ZZT, DMC, and RC-P45.
Classic sight:
Successfully complete the Datadyne Central: Defection level under the
Agent, Special Agent, and Perfect Agent difficulty settings.
Unlimited Laptop gun ammunition:
Successfully complete the Air Force One: Anti Terrorism level with a
time less than 3:55 under the Perfect Agent difficulty setting.
Hurricane Fists:
Successfully complete the Datadyne Central: Extraction level with a time
less than 2:03 under the Agent difficulty setting or load a Perfect Dark
Game Boy Color version file.
Unlimited ammunition:
Successfully complete the Pelagic LL Exploration level with a time less
than 7:07 under the Special Agent difficulty setting.
Unlimited ammunition no reloads:
Successfully complete the Air Base Espionage level with a time less
than 3:11 under the Special Agent difficulty setting.
X-Ray scanner:
Successfully complete the Area 51 Rescue level under the Agent, Special
Agent, and Perfect Agent difficulty settings.
R-Tracker:
Successfully complete the Skedar Ruins: Battle Shrine level under the
Agent, Special Agent, and Perfect Agent difficulty settings or load a
Perfect Dark Game Boy Color version file.
All guns in Solo mode:
Successfully complete the Skedar Ruins: Battle Shrine level with a time
less than 5:31 under the Perfect Agent difficulty setting or load a
Perfect Dark Game Boy Color version file.
Alien (Buddies):
Successfully complete the Attack Ship Covert Assault level with a time
less than 5:17 under the Special Agent difficulty setting.
Hit And Run (Buddies):
Successfully complete the Carrington Villa Hostage One level with a
time less than 2:30 under the Special Agent difficulty setting.
Hot Shot (Buddies):
Successfully complete the Area 51 Infiltration level with a time less
than 5:00 under the Special Agent difficulty setting.
Pugilist (Buddies):
Successfully complete the DataDyne Research-Investigation mission
with a time less than 6:30 under the Perfect Dark difficulty setting.
Velvet Dark always available (Buddies):
Successfully complete the Datayne Research Investigation level with a
time less than 6:30.
Mr. Blonde's Revenge mission:
Successfully complete all solo missions under the Agent, Special
Agent, or Perfect Agent difficulty settings.
Maian SOS mission:
Successfully complete all solo missions under the Special Agent or
Perfect Agent difficulty settings.
War! Mission:
Successfully complete all solo missions under the Perfect Agent
difficulty setting.
Duel mission:
Collect all the weapons in the solo missions and achieve a Bronze
rating or higher for each weapon at Firing Range.
Perfect Darkness difficulty setting:
Successfully complete all solo missions under the Perfect Agent
difficulty setting.
More multi-player levels and weapons:
Successfully complete the challenges in single player mode to unlock
new multi-player levels and weapons.
Alternate title screen:
Successfully complete the game under any difficulty setting to change
the title screen.
Alternate introduction sequence:
Successfully complete the game under the "Agent" difficulty setting
to change the introduction sequence.
Hiding your screen:
Use the following trick to hide your screen to prevent ambushes in
multi-player mode. Hold R and press C-Down(2) to duck all the way
down. When you are low to the ground, hold R + C-Down to hide your
screen. Try to duck even lower when you are as low as you can get.
Turn off radar to add to the fun.
| User Submissions |
| Perfect Dark Cheat Codes Galore |
how do you get to mission mode all i see is challange mode [by: fred13]
Extra Cache Weapon: Ok this is easy, on Mr. Blonds Revenge there is a cache weapon at the start of the level (you will need the Invincibility and Ifinite Ammo Cheats to get it). Ok from the very start after the cutscene pause your game and activate the cloaking device, now run around the corner not shooting the patroling gaurds, now run up the stairs. Ok are you there...Good now get out and explosive shooting gun like the rocket launcher, now call down the elivator and arm your gun when the glass door slides open fire the gun, and rush inside you should hear you picking up a gun. The gun you have just aquired was two falcon 2's from an invisible gaurd :) [by: Doug]
Tortutre The Gaurds: Ok this is really funny if you have the level Mr. Blonds Revenge and if you have Invincibility and Infinite Ammo. Ok once you get to the top of the building where you have to go get cassandra kill the guard outside of her office, then turn on your cloaking device, then run up the stairwell till you get to the huge open room with a ramp now from the doorway turn to your right and you should see a fan with a switch next to it. DO NOT KILL THE GAURDS because then that would ruin the fun. Anyway, with your cloaking device still activated, press the swicth on and off a few times and you should hear stuff like "Ahh..must be another drill", Or "I thought I heard something". [by: Doug]
To activate the bridge in the battle shrine go througth a door along the hallway that links to the first bridge pust the chunk of the pillar inth room over the marking on the floor.
To kill the skedar leader shoot the crystal behind him unit it breaks up and eventualy the biggest part will fly up and go through the skedar leader's head. [by: Kino]
How do you beat Pelagic ||??? it is under mission 6. Please help someone that has beat it or knows how to! [by: FARCH]
how do you activate the bridge in the skedar ruins...cleared all enemies but cant find the key.. [by: russ]
Im stuck on skedar ruins how do I kill the leader at the end. I can last a long time and blow the tar out the place but I get Mad and give up....please help me
[by: Keith]
Blinding Cassandras body gaurds:
in the third mission when u have to kill cassandras body gaurds, emediatly kill the one next to cassandra, run behind the staircase and pull out your night vission goggles, shoot the girl next to the fan, take off your goggle when u get there, you should have seen a small switch, flick it and the gaurds will be blinded for a bit, shoot them as fast as u can. [by: Joe]
HOW TO GET THE SHIELD IN AREA 51
First complete two objectives and then go were Jonothon metes Joana and press "B" near the device to open compartment doors,then get the shield. [by: Luis Miramontes]
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